Fair launch ยท no presale ยท no VCs

$BOMB Tokenomics ๐Ÿ’Ž

Liquidity is funded by the game itself โ€” every SOL spent in the mine seeds the pool.

๐Ÿ’ฃ1BTOTAL $BOMB
Miner Airdrop50%
To everyone who mined $BOMB pre-launch500M
Liquidity (Raydium)30%
Seeded by in-game SOL purchases300M
Treasury / Ecosystem15%
Ongoing rewards & game economy150M
Marketing5%
Growth & partnerships50M
Live launch goal

Liquidity Pool

$100K target
Funded by verified in-game SOL purchases. When the bar fills, $BOMB mints and seeds real Raydium liquidity.

๐Ÿ’ง How $BOMB launches

1Players spend SOL on crates, boosts & energy while mining $BOMB ore.
2Every verified purchase fills a transparent liquidity pool (target $100K).
3At the goal, $BOMB mints and the pool seeds real Raydium liquidity.
4Mined $BOMB becomes a claimable airdrop โ€” tradeable from day one.
โ›๏ธ
Upgrades
Spend $BOMB to fuse & level up pickaxes
๐Ÿ”ฅ
Burn sinks
A share of every spend is burned โ€” deflationary
๐Ÿ”’
Staking
Stake $BOMB for boosted mining power

Allocations are targets and may be refined before launch. Not financial advice.