Fair launch ยท no presale ยท no VCs
$BOMB Tokenomics 
Liquidity is funded by the game itself โ every SOL spent in the mine seeds the pool.
Miner Airdrop50%
To everyone who mined $BOMB pre-launch500M
Liquidity (Raydium)30%
Seeded by in-game SOL purchases300M
Treasury / Ecosystem15%
Ongoing rewards & game economy150M
Marketing5%
Growth & partnerships50M
Live launch goal
Liquidity Pool
$100K target
Funded by verified in-game SOL purchases. When the bar fills, $BOMB mints and seeds real Raydium liquidity.
How $BOMB launches
1Players spend SOL on crates, boosts & energy while mining $BOMB ore.
2Every verified purchase fills a transparent liquidity pool (target $100K).
3At the goal, $BOMB mints and the pool seeds real Raydium liquidity.
4Mined $BOMB becomes a claimable airdrop โ tradeable from day one.
Upgrades
Spend $BOMB to fuse & level up pickaxes
Burn sinks
A share of every spend is burned โ deflationary
๐
Staking
Stake $BOMB for boosted mining power
Allocations are targets and may be refined before launch. Not financial advice.